메소드 | 설명 | |
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Animate ( |
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DrawInstances ( GraphicsDevice g ) : void | ||
Hook ( |
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OnUnitSpawn ( |
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RTSUnitModel ( |
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SetInstances ( GraphicsDevice g ) : void | ||
UpdateInstances ( GraphicsDevice g, Predicate |
public Animate ( |
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s | ||
dt | float | |
lp | List |
|
리턴 | void |
public Hook ( |
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renderer | ||
s | ||
ti | int | |
unit | int | |
리턴 | void |
public RTSUnitModel ( |
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renderer | ||
sModel | Stream | |
tAnim | Microsoft.Xna.Framework.Graphics.Texture2D | |
리턴 | System |
public UpdateInstances ( GraphicsDevice g, Predicate |
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g | GraphicsDevice | |
fRemoval | Predicate |
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fVisible | Predicate |
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리턴 | void |