Метод | Описание | |
---|---|---|
AddExplosion ( Vector2 position ) : void | ||
AddObject ( |
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AddRandomCow ( ) : void | ||
AddRandomCowBomb ( ) : void | ||
AddRandomObject ( ) : void | ||
AddRandomTank ( ) : void | ||
AddStartingCows ( ) : void | ||
CheckCollisions ( ) : int | ||
Draw ( |
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ExplodeShip ( int milliseconds ) : void | ||
GameObjectsManager ( |
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LiftObjects ( |
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LoadContent ( Microsoft.Xna.Framework.Content.ContentManager content ) : void | ||
RemoveObject ( |
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ShiftObjectsLeft ( ) : void | ||
ShiftObjectsRight ( ) : void | ||
Update ( |
public AddExplosion ( Vector2 position ) : void | ||
position | Vector2 | |
Результат | void |
public AddObject ( |
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gameObject | ||
Результат | void |
public Draw ( |
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spriteBatch | ||
Результат | void |
public ExplodeShip ( int milliseconds ) : void | ||
milliseconds | int | |
Результат | void |
public GameObjectsManager ( |
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spaceship | ||
random | ||
Результат | System |
public LiftObjects ( |
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spaceship | ||
Результат |
public LoadContent ( Microsoft.Xna.Framework.Content.ContentManager content ) : void | ||
content | Microsoft.Xna.Framework.Content.ContentManager | |
Результат | void |
public RemoveObject ( |
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gameObject | ||
Результат | void |
public Update ( |
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gameTime | ||
Результат | void |