메소드 |
설명 |
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AddExplosion ( Vector2 position ) : void |
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AddObject ( GameObject gameObject ) : void |
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AddRandomCow ( ) : void |
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AddRandomCowBomb ( ) : void |
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AddRandomObject ( ) : void |
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AddRandomTank ( ) : void |
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AddStartingCows ( ) : void |
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CheckCollisions ( ) : int |
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Draw ( SpriteBatch spriteBatch ) : void |
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ExplodeShip ( int milliseconds ) : void |
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GameObjectsManager ( Spaceship spaceship, Random random ) : System |
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LiftObjects ( Spaceship spaceship ) : LiftObject |
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LoadContent ( Microsoft.Xna.Framework.Content.ContentManager content ) : void |
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RemoveObject ( GameObject gameObject ) : void |
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ShiftObjectsLeft ( ) : void |
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ShiftObjectsRight ( ) : void |
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Update ( GameTime gameTime ) : void |
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