C# Класс PrettyPoly.PrettyPolyObjectLayer

Наследование: PrettyPolyLayer
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Открытые свойства

Свойство Тип Описание
sortingOrder int
sortingOrderVariation int

Открытые методы

Метод Описание
AddInnerFill ( Transform root, Vector3 points, float pathLength ) : void
AddObject ( Transform root, Vector3 position, Vector3 dir, int &index, float t ) : void
AddStroke ( Transform root, Vector3 points, float pathLength, bool closed ) : void
AddStrokeSegment ( Transform root, Vector3 a, Vector3 b, float pathLength, float &distTraveled, int &index ) : void
UpdateObjects ( Transform root, PrettyPoly.PrettyPolyPoint points, bool closed ) : void

Описание методов

AddInnerFill() публичный Метод

public AddInnerFill ( Transform root, Vector3 points, float pathLength ) : void
root UnityEngine.Transform
points UnityEngine.Vector3
pathLength float
Результат void

AddObject() публичный Метод

public AddObject ( Transform root, Vector3 position, Vector3 dir, int &index, float t ) : void
root UnityEngine.Transform
position UnityEngine.Vector3
dir UnityEngine.Vector3
index int
t float
Результат void

AddStroke() публичный Метод

public AddStroke ( Transform root, Vector3 points, float pathLength, bool closed ) : void
root UnityEngine.Transform
points UnityEngine.Vector3
pathLength float
closed bool
Результат void

AddStrokeSegment() публичный Метод

public AddStrokeSegment ( Transform root, Vector3 a, Vector3 b, float pathLength, float &distTraveled, int &index ) : void
root UnityEngine.Transform
a UnityEngine.Vector3
b UnityEngine.Vector3
pathLength float
distTraveled float
index int
Результат void

UpdateObjects() публичный Метод

public UpdateObjects ( Transform root, PrettyPoly.PrettyPolyPoint points, bool closed ) : void
root UnityEngine.Transform
points PrettyPoly.PrettyPolyPoint
closed bool
Результат void

Описание свойств

sortingOrder публичное свойство

public int sortingOrder
Результат int

sortingOrderVariation публичное свойство

public int sortingOrderVariation
Результат int