Свойство | Тип | Описание | |
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targetFPS | int |
Свойство | Тип | Описание | |
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GameTimeManager | System |
Метод | Описание | |
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DrawMSLeftThisFrame ( ) : double |
Gets the amount of MS that is left to draw this frame.
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GetInstance ( ) : |
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OnStartDraw ( ) : void |
Updates all the variables in the manager. Should only be called at the very beginning of the Draw loop!
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OnStartUpdate ( ) : void |
Updates all the variables in the manager. Should only be called at the very beginning of the Update loop!
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UpdateMSLeftThisFrame ( ) : double |
Gets the amount of MS that is left to update this frame.
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Метод | Описание | |
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GameTimeManager ( ) : System |
public static GetInstance ( ) : |
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Результат |