Property | Type | Description | |
---|---|---|---|
targetFPS | int |
Property | Type | Description | |
---|---|---|---|
GameTimeManager | System |
Method | Description | |
---|---|---|
DrawMSLeftThisFrame ( ) : double |
Gets the amount of MS that is left to draw this frame.
|
|
GetInstance ( ) : |
||
OnStartDraw ( ) : void |
Updates all the variables in the manager. Should only be called at the very beginning of the Draw loop!
|
|
OnStartUpdate ( ) : void |
Updates all the variables in the manager. Should only be called at the very beginning of the Update loop!
|
|
UpdateMSLeftThisFrame ( ) : double |
Gets the amount of MS that is left to update this frame.
|
Method | Description | |
---|---|---|
GameTimeManager ( ) : System |
public static GetInstance ( ) : |
||
return |