Метод | Описание | |
---|---|---|
DisplayEmitter ( |
Disposes of the currently displaying emitter and creates a new one from the supplied save object. Requires an absolute path so it knows where to load sprites and other paths from.
|
|
TryRun ( ) : void |
Attempts to run the game instance or wraps the exception with an additional message on failure.
|
Метод | Описание | |
---|---|---|
Draw ( |
Performs FlatRedBall drawing services.
|
|
Initialize ( ) : void |
Performs FlatRedBall initialization tasks.
|
|
OnExiting ( object sender, |
Updates the previewer state that the game is not running.
|
|
Update ( |
Updates the game each cycle
|
Метод | Описание | |
---|---|---|
ParticlePreviewer ( ) : System |
Private constructor, only one of these should be launchable
|
public DisplayEmitter ( |
||
emitterSave | The emitter save to inflate into an emitter runtime object. | |
absolutePath | string | The base path to use when loading sprite textures or other resources. |
Результат | void |
protected Draw ( |
||
gameTime | Container for information about time elapsed since last update. | |
Результат | void |
protected OnExiting ( object sender, |
||
sender | object | The object that sent this request |
args | ||
Результат | void |
protected Update ( |
||
gameTime | Container for information about time elapsed since last update. | |
Результат | void |