Method | Description | |
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DisplayEmitter ( |
Disposes of the currently displaying emitter and creates a new one from the supplied save object. Requires an absolute path so it knows where to load sprites and other paths from.
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TryRun ( ) : void |
Attempts to run the game instance or wraps the exception with an additional message on failure.
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Method | Description | |
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Draw ( |
Performs FlatRedBall drawing services.
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Initialize ( ) : void |
Performs FlatRedBall initialization tasks.
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OnExiting ( object sender, |
Updates the previewer state that the game is not running.
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Update ( |
Updates the game each cycle
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Method | Description | |
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ParticlePreviewer ( ) : System |
Private constructor, only one of these should be launchable
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public DisplayEmitter ( |
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emitterSave | The emitter save to inflate into an emitter runtime object. | |
absolutePath | string | The base path to use when loading sprite textures or other resources. |
return | void |
protected Draw ( |
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gameTime | Container for information about time elapsed since last update. | |
return | void |
protected OnExiting ( object sender, |
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sender | object | The object that sent this request |
args | ||
return | void |
protected Update ( |
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gameTime | Container for information about time elapsed since last update. | |
return | void |