Метод | Описание | |
---|---|---|
Draw ( TimeSpan gameTime ) : void | ||
GameRenderer ( SwapChainPanel panel ) : System | ||
Initialize ( ) : void | ||
OnResuming ( ) : void | ||
OnSuspending ( ) : void | ||
Update ( TimeSpan gameTime ) : void |
public GameRenderer ( SwapChainPanel panel ) : System | ||
panel | SwapChainPanel | |
Результат | System |
public Update ( TimeSpan gameTime ) : void | ||
gameTime | TimeSpan | |
Результат | void |