메소드 | 설명 | |
---|---|---|
Draw ( TimeSpan gameTime ) : void | ||
GameRenderer ( SwapChainPanel panel ) : System | ||
Initialize ( ) : void | ||
OnResuming ( ) : void | ||
OnSuspending ( ) : void | ||
Update ( TimeSpan gameTime ) : void |
public GameRenderer ( SwapChainPanel panel ) : System | ||
panel | SwapChainPanel | |
리턴 | System |