C# Класс OpenCvSharp.XFeatures2D.FREAK

FREAK implementation
Наследование: Feature2D
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Private Properties

Свойство Тип Описание

Открытые методы

Метод Описание
Create ( bool orientationNormalized = true, bool scaleNormalized = true, float patternScale = 22.0f, int nOctaves = 4, IEnumerable selectedPairs = null ) : FREAK

Constructor

Защищенные методы

Метод Описание
Dispose ( bool disposing ) : void

Releases the resources

FREAK ( IntPtr p ) : System

Описание методов

Create() публичный статический Метод

Constructor
public static Create ( bool orientationNormalized = true, bool scaleNormalized = true, float patternScale = 22.0f, int nOctaves = 4, IEnumerable selectedPairs = null ) : FREAK
orientationNormalized bool enable orientation normalization
scaleNormalized bool enable scale normalization
patternScale float scaling of the description pattern
nOctaves int number of octaves covered by the detected keypoints
selectedPairs IEnumerable (optional) user defined selected pairs
Результат FREAK

Dispose() защищенный Метод

Releases the resources
protected Dispose ( bool disposing ) : void
disposing bool /// If disposing equals true, the method has been called directly or indirectly by a user's code. Managed and unmanaged resources can be disposed. /// If false, the method has been called by the runtime from inside the finalizer and you should not reference other objects. Only unmanaged resources can be disposed. ///
Результат void

FREAK() защищенный Метод

protected FREAK ( IntPtr p ) : System
p System.IntPtr
Результат System