C# Class OpenCvSharp.XFeatures2D.FREAK

FREAK implementation
Inheritance: Feature2D
Show file Open project: shimat/opencvsharp

Private Properties

Property Type Description

Public Methods

Method Description
Create ( bool orientationNormalized = true, bool scaleNormalized = true, float patternScale = 22.0f, int nOctaves = 4, IEnumerable selectedPairs = null ) : FREAK

Constructor

Protected Methods

Method Description
Dispose ( bool disposing ) : void

Releases the resources

FREAK ( IntPtr p ) : System

Method Details

Create() public static method

Constructor
public static Create ( bool orientationNormalized = true, bool scaleNormalized = true, float patternScale = 22.0f, int nOctaves = 4, IEnumerable selectedPairs = null ) : FREAK
orientationNormalized bool enable orientation normalization
scaleNormalized bool enable scale normalization
patternScale float scaling of the description pattern
nOctaves int number of octaves covered by the detected keypoints
selectedPairs IEnumerable (optional) user defined selected pairs
return FREAK

Dispose() protected method

Releases the resources
protected Dispose ( bool disposing ) : void
disposing bool /// If disposing equals true, the method has been called directly or indirectly by a user's code. Managed and unmanaged resources can be disposed. /// If false, the method has been called by the runtime from inside the finalizer and you should not reference other objects. Only unmanaged resources can be disposed. ///
return void

FREAK() protected method

protected FREAK ( IntPtr p ) : System
p System.IntPtr
return System