Метод | Описание | |
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Dispose ( ) : void | ||
RuntimeInspector ( ) : System |
creates a PostProcessor inspector
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RuntimeInspector ( System.Entity entity ) : System |
creates an Entity inspector
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render ( ) : void | ||
update ( ) : void |
Метод | Описание | |
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Dispose ( bool disposing ) : void | ||
cacheTransformInspector ( ) : void | ||
getOrCreateInspectorList ( object comp ) : |
attempts to find a cached version of the InspectorList and if it cant find one it will create a new one
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initialize ( ) : void | ||
onGraphicsDeviceReset ( ) : void | ||
onSceneChanged ( ) : void | ||
prepCanvas ( ) : void |
public RuntimeInspector ( System.Entity entity ) : System | ||
entity | System.Entity | Entity. |
Результат | System |