Метод |
Описание |
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ByteArray ( ) : System |
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ByteArray ( byte buffer ) : System |
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Data ( ) : byte[] |
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Dispose ( ) : void |
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Length ( ) : UInt16 |
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ReadBoolean ( ) : bool |
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ReadByte ( ) : Byte |
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ReadBytes ( ) : byte[] |
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ReadDouble ( ) : double |
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ReadFloat ( ) : float |
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ReadInt16 ( ) : Int16 |
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ReadInt32 ( ) : Int32 |
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ReadInt64 ( ) : System.Int64 |
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ReadInt8 ( ) : SByte |
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ReadUTFBytes ( ) : string |
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ReadUnsignedInt16 ( ) : UInt16 |
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ReadUnsignedInt32 ( ) : UInt32 |
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ReadUnsignedInt64 ( ) : System.UInt64 |
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ReadUnsignedInt8 ( ) : Byte |
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WriteBoolean ( bool b ) : void |
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WriteByte ( Byte b ) : void |
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WriteBytes ( byte bs ) : void |
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WriteDouble ( double d ) : void |
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WriteFloat ( float f ) : void |
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WriteInt16 ( Int16 i ) : void |
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WriteInt32 ( Int32 i ) : void |
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WriteInt64 ( System.Int64 i ) : void |
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WriteInt8 ( SByte s ) : void |
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WriteRawBytes ( byte bs ) : void |
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WriteUTF ( string s ) : void |
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WriteUnsignedInt ( UInt32 u ) : void |
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WriteUnsignedInt16 ( UInt16 u ) : void |
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WriteUnsignedInt64 ( System.UInt64 u ) : void |
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WriteUnsignedInt8 ( Byte b ) : void |
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