C# Class NetProto.Proto.ByteArray

ファイルを表示 Open project: en/libunity Class Usage Examples

Public Methods

Method Description
ByteArray ( ) : System
ByteArray ( byte buffer ) : System
Data ( ) : byte[]
Dispose ( ) : void
Length ( ) : UInt16
ReadBoolean ( ) : bool
ReadByte ( ) : Byte
ReadBytes ( ) : byte[]
ReadDouble ( ) : double
ReadFloat ( ) : float
ReadInt16 ( ) : Int16
ReadInt32 ( ) : Int32
ReadInt64 ( ) : System.Int64
ReadInt8 ( ) : SByte
ReadUTFBytes ( ) : string
ReadUnsignedInt16 ( ) : UInt16
ReadUnsignedInt32 ( ) : UInt32
ReadUnsignedInt64 ( ) : System.UInt64
ReadUnsignedInt8 ( ) : Byte
WriteBoolean ( bool b ) : void
WriteByte ( Byte b ) : void
WriteBytes ( byte bs ) : void
WriteDouble ( double d ) : void
WriteFloat ( float f ) : void
WriteInt16 ( Int16 i ) : void
WriteInt32 ( Int32 i ) : void
WriteInt64 ( System.Int64 i ) : void
WriteInt8 ( SByte s ) : void
WriteRawBytes ( byte bs ) : void
WriteUTF ( string s ) : void
WriteUnsignedInt ( UInt32 u ) : void
WriteUnsignedInt16 ( UInt16 u ) : void
WriteUnsignedInt64 ( System.UInt64 u ) : void
WriteUnsignedInt8 ( Byte b ) : void

Method Details

ByteArray() public method

public ByteArray ( ) : System
return System

ByteArray() public method

public ByteArray ( byte buffer ) : System
buffer byte
return System

Data() public method

public Data ( ) : byte[]
return byte[]

Dispose() public method

public Dispose ( ) : void
return void

Length() public method

public Length ( ) : UInt16
return System.UInt16

ReadBoolean() public method

public ReadBoolean ( ) : bool
return bool

ReadByte() public method

public ReadByte ( ) : Byte
return Byte

ReadBytes() public method

public ReadBytes ( ) : byte[]
return byte[]

ReadDouble() public method

public ReadDouble ( ) : double
return double

ReadFloat() public method

public ReadFloat ( ) : float
return float

ReadInt16() public method

public ReadInt16 ( ) : Int16
return System.Int16

ReadInt32() public method

public ReadInt32 ( ) : Int32
return System.Int32

ReadInt64() public method

public ReadInt64 ( ) : System.Int64
return System.Int64

ReadInt8() public method

public ReadInt8 ( ) : SByte
return SByte

ReadUTFBytes() public method

public ReadUTFBytes ( ) : string
return string

ReadUnsignedInt16() public method

public ReadUnsignedInt16 ( ) : UInt16
return System.UInt16

ReadUnsignedInt32() public method

public ReadUnsignedInt32 ( ) : UInt32
return System.UInt32

ReadUnsignedInt64() public method

public ReadUnsignedInt64 ( ) : System.UInt64
return System.UInt64

ReadUnsignedInt8() public method

public ReadUnsignedInt8 ( ) : Byte
return Byte

WriteBoolean() public method

public WriteBoolean ( bool b ) : void
b bool
return void

WriteByte() public method

public WriteByte ( Byte b ) : void
b Byte
return void

WriteBytes() public method

public WriteBytes ( byte bs ) : void
bs byte
return void

WriteDouble() public method

public WriteDouble ( double d ) : void
d double
return void

WriteFloat() public method

public WriteFloat ( float f ) : void
f float
return void

WriteInt16() public method

public WriteInt16 ( Int16 i ) : void
i System.Int16
return void

WriteInt32() public method

public WriteInt32 ( Int32 i ) : void
i System.Int32
return void

WriteInt64() public method

public WriteInt64 ( System.Int64 i ) : void
i System.Int64
return void

WriteInt8() public method

public WriteInt8 ( SByte s ) : void
s SByte
return void

WriteRawBytes() public method

public WriteRawBytes ( byte bs ) : void
bs byte
return void

WriteUTF() public method

public WriteUTF ( string s ) : void
s string
return void

WriteUnsignedInt() public method

public WriteUnsignedInt ( UInt32 u ) : void
u System.UInt32
return void

WriteUnsignedInt16() public method

public WriteUnsignedInt16 ( UInt16 u ) : void
u System.UInt16
return void

WriteUnsignedInt64() public method

public WriteUnsignedInt64 ( System.UInt64 u ) : void
u System.UInt64
return void

WriteUnsignedInt8() public method

public WriteUnsignedInt8 ( Byte b ) : void
b Byte
return void