Свойство | Тип | Описание | |
---|---|---|---|
ObjectInvariant | void |
Метод | Описание | |
---|---|---|
ConvertFromTick ( uint tick ) : double |
convert the given tick into the associated time value
|
|
ConvertToTick ( double time ) : uint |
Convert the given time into the associated tick value
|
|
Reset ( ) : void | ||
SetTime ( double time ) : void | ||
TimeService ( Microsoft.Xna.Framework.Game game ) : System | ||
Update ( float elapsedTime ) : void |
Метод | Описание | |
---|---|---|
ObjectInvariant ( ) : void |
public static ConvertFromTick ( uint tick ) : double | ||
tick | uint | |
Результат | double |
public static ConvertToTick ( double time ) : uint | ||
time | double | |
Результат | uint |
public TimeService ( Microsoft.Xna.Framework.Game game ) : System | ||
game | Microsoft.Xna.Framework.Game | |
Результат | System |
public Update ( float elapsedTime ) : void | ||
elapsedTime | float | |
Результат | void |