프로퍼티 | 타입 | 설명 | |
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ObjectInvariant | void |
메소드 | 설명 | |
---|---|---|
ConvertFromTick ( uint tick ) : double |
convert the given tick into the associated time value
|
|
ConvertToTick ( double time ) : uint |
Convert the given time into the associated tick value
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Reset ( ) : void | ||
SetTime ( double time ) : void | ||
TimeService ( Microsoft.Xna.Framework.Game game ) : System | ||
Update ( float elapsedTime ) : void |
메소드 | 설명 | |
---|---|---|
ObjectInvariant ( ) : void |
public static ConvertFromTick ( uint tick ) : double | ||
tick | uint | |
리턴 | double |
public TimeService ( Microsoft.Xna.Framework.Game game ) : System | ||
game | Microsoft.Xna.Framework.Game | |
리턴 | System |