Метод | Описание | |
---|---|---|
GamePlayScene ( CocosSharp.CCWindow mainWindow ) : System |
Метод | Описание | |
---|---|---|
AddEntity ( ) : void | ||
AddNewLevelAtTop ( ) : void | ||
AddTouchListener ( ) : void | ||
CreateHudAndBackground ( ) : void | ||
CreateInitMap ( ) : void | ||
CreateLayers ( ) : void | ||
HandleBackKeyPress ( ) : void | ||
HandleBegin ( ) : void | ||
HandleDeath ( ) : void | ||
InitBricks ( ) : void | ||
PerformAccelerate ( ) : void | ||
PerformActivity ( float frameTimeInSeconds ) : void | ||
PerformBricksCollision ( ) : void | ||
PerformCollision ( ) : void | ||
PerformDebug ( ) : void | ||
PerformEnvironmentCollision ( ) : void | ||
PerformPaddleCollision ( ) : void | ||
PerformTiledMapScrollDown ( ) : void | ||
TestIfDeath ( ) : void | ||
loadTileMap ( ) : void | ||
randomBrickGenerator ( ) : BrickType | ||
randomBrickPositionGenerator ( ) : int |
public GamePlayScene ( CocosSharp.CCWindow mainWindow ) : System | ||
mainWindow | CocosSharp.CCWindow | |
Результат | System |