Метод | Описание | |
---|---|---|
VSUnrealAgent ( IUnrealAgentLogger log, string engineRoot, string gameRoot, string config ) : MonoUE.IdeAgent |
Метод | Описание | |
---|---|---|
OpenClass ( string className ) : void | ||
OpenFile ( string file ) : void | ||
OpenFunction ( string className, string functionName ) : void | ||
OpenProperty ( string className, string propertyName ) : void |
protected OpenClass ( string className ) : void | ||
className | string | |
Результат | void |
protected OpenFunction ( string className, string functionName ) : void | ||
className | string | |
functionName | string | |
Результат | void |
protected OpenProperty ( string className, string propertyName ) : void | ||
className | string | |
propertyName | string | |
Результат | void |
public VSUnrealAgent ( IUnrealAgentLogger log, string engineRoot, string gameRoot, string config ) : MonoUE.IdeAgent | ||
log | IUnrealAgentLogger | |
engineRoot | string | |
gameRoot | string | |
config | string | |
Результат | MonoUE.IdeAgent |