Метод | Описание | |
---|---|---|
Draw ( ) : void | ||
FixUp ( ) : void | ||
GetInstance ( ) : PhysicsComponent | ||
PhysicsComponent ( Vector2 aGravity ) : System | ||
Update ( GameTime gameTime ) : void |
Метод | Описание | |
---|---|---|
GetProjectionMatrix ( ) : Matrix | ||
GetViewMatrix ( ) : Matrix | ||
GravityFromCameraAngle ( Vector2 _gravity ) : Vector2 |
public static GetInstance ( ) : PhysicsComponent | ||
Результат | PhysicsComponent |
public PhysicsComponent ( Vector2 aGravity ) : System | ||
aGravity | Vector2 | |
Результат | System |
public Update ( GameTime gameTime ) : void | ||
gameTime | GameTime | |
Результат | void |