Свойство | Тип | Описание | |
---|---|---|---|
PlayerPos |
Метод | Описание | |
---|---|---|
InitScreens ( ScreenHandler>.Dictionary |
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PauseHandler ( ) : void | ||
ResumeHandler ( ) : void | ||
SetTestingStartPosition ( string screen, Point startPosition ) : void | ||
StageHandler ( |
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StopHandler ( ) : void |
Метод | Описание | |
---|---|---|
BeforeStart ( ) : void | ||
GameInputReceived ( |
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GameRender ( |
||
RunCommand ( MegaMan.Common.SceneCommandInfo cmd ) : void | ||
Tick ( |
Метод | Описание | |
---|---|---|
BeginPlay ( ) : void | ||
BossDefeated ( ) : void | ||
ChangeScreen ( MegaMan.Engine.ScreenHandler nextScreen ) : void | ||
DeadUpdate ( ) : void | ||
DrawJoin ( |
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DrawScreen ( |
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OnScrollTriggered ( |
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OnTeleport ( |
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Player_Death ( ) : void | ||
Reset ( ) : void | ||
ScrollDone ( |
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StartScreen ( ) : void | ||
StopScreen ( ) : void | ||
Update ( ) : void |
protected GameInputReceived ( |
||
e | ||
Результат | void |
protected GameRender ( |
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e | ||
Результат | void |
public InitScreens ( ScreenHandler>.Dictionary |
||
screens | ScreenHandler>.Dictionary | |
Результат | void |
protected RunCommand ( MegaMan.Common.SceneCommandInfo cmd ) : void | ||
cmd | MegaMan.Common.SceneCommandInfo | |
Результат | void |
public SetTestingStartPosition ( string screen, Point startPosition ) : void | ||
screen | string | |
startPosition | Point | |
Результат | void |
public StageHandler ( |
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stage | ||
Результат | System |
protected Tick ( |
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e | ||
Результат | void |