Property | Type | Description | |
---|---|---|---|
PlayerPos |
Method | Description | |
---|---|---|
InitScreens ( ScreenHandler>.Dictionary |
||
PauseHandler ( ) : void | ||
ResumeHandler ( ) : void | ||
SetTestingStartPosition ( string screen, Point startPosition ) : void | ||
StageHandler ( |
||
StopHandler ( ) : void |
Method | Description | |
---|---|---|
BeforeStart ( ) : void | ||
GameInputReceived ( |
||
GameRender ( |
||
RunCommand ( MegaMan.Common.SceneCommandInfo cmd ) : void | ||
Tick ( |
Method | Description | |
---|---|---|
BeginPlay ( ) : void | ||
BossDefeated ( ) : void | ||
ChangeScreen ( MegaMan.Engine.ScreenHandler nextScreen ) : void | ||
DeadUpdate ( ) : void | ||
DrawJoin ( |
||
DrawScreen ( |
||
OnScrollTriggered ( |
||
OnTeleport ( |
||
Player_Death ( ) : void | ||
Reset ( ) : void | ||
ScrollDone ( |
||
StartScreen ( ) : void | ||
StopScreen ( ) : void | ||
Update ( ) : void |
protected GameInputReceived ( |
||
e | ||
return | void |
protected GameRender ( |
||
e | ||
return | void |
public InitScreens ( ScreenHandler>.Dictionary |
||
screens | ScreenHandler>.Dictionary | |
return | void |
protected RunCommand ( MegaMan.Common.SceneCommandInfo cmd ) : void | ||
cmd | MegaMan.Common.SceneCommandInfo | |
return | void |
public SetTestingStartPosition ( string screen, Point startPosition ) : void | ||
screen | string | |
startPosition | Point | |
return | void |
public StageHandler ( |
||
stage | ||
return | System |
protected Tick ( |
||
e | ||
return | void |