C# Класс LelBlanc.Extension

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Открытые методы

Метод Описание
HasSpell ( string s ) : bool

Checks if the Player has the spell.

IsBeingE ( Obj_AI_Base target ) : bool

Checks to see if the target is being E'ed

IsMarked ( Obj_AI_Base target ) : bool

Contains the list of currently marked targets.

Checks to see if the target is being silenced

IsRootE ( Obj_AI_Base target ) : bool

Checks to see if target has been successfully rooted

LogicReturn ( bool w2 = false ) : bool

Checks if Player should use W to return.

Описание методов

HasSpell() публичный статический Метод

Checks if the Player has the spell.
public static HasSpell ( string s ) : bool
s string The Spell Name
Результат bool

IsBeingE() публичный статический Метод

Checks to see if the target is being E'ed
public static IsBeingE ( Obj_AI_Base target ) : bool
target Obj_AI_Base The Target
Результат bool

IsMarked() публичный статический Метод

Contains the list of currently marked targets. Checks to see if the target is being silenced
public static IsMarked ( Obj_AI_Base target ) : bool
target Obj_AI_Base The Target
Результат bool

IsRootE() публичный статический Метод

Checks to see if target has been successfully rooted
public static IsRootE ( Obj_AI_Base target ) : bool
target Obj_AI_Base
Результат bool

LogicReturn() публичный статический Метод

Checks if Player should use W to return.
public static LogicReturn ( bool w2 = false ) : bool
w2 bool
Результат bool