C# 클래스 LelBlanc.Extension

파일 보기 프로젝트 열기: KarmaPanda/EloBuddy 1 사용 예제들

공개 메소드들

메소드 설명
HasSpell ( string s ) : bool

Checks if the Player has the spell.

IsBeingE ( Obj_AI_Base target ) : bool

Checks to see if the target is being E'ed

IsMarked ( Obj_AI_Base target ) : bool

Contains the list of currently marked targets.

Checks to see if the target is being silenced

IsRootE ( Obj_AI_Base target ) : bool

Checks to see if target has been successfully rooted

LogicReturn ( bool w2 = false ) : bool

Checks if Player should use W to return.

메소드 상세

HasSpell() 공개 정적인 메소드

Checks if the Player has the spell.
public static HasSpell ( string s ) : bool
s string The Spell Name
리턴 bool

IsBeingE() 공개 정적인 메소드

Checks to see if the target is being E'ed
public static IsBeingE ( Obj_AI_Base target ) : bool
target Obj_AI_Base The Target
리턴 bool

IsMarked() 공개 정적인 메소드

Contains the list of currently marked targets. Checks to see if the target is being silenced
public static IsMarked ( Obj_AI_Base target ) : bool
target Obj_AI_Base The Target
리턴 bool

IsRootE() 공개 정적인 메소드

Checks to see if target has been successfully rooted
public static IsRootE ( Obj_AI_Base target ) : bool
target Obj_AI_Base
리턴 bool

LogicReturn() 공개 정적인 메소드

Checks if Player should use W to return.
public static LogicReturn ( bool w2 = false ) : bool
w2 bool
리턴 bool