Свойство | Тип | Описание | |
---|---|---|---|
Face | int | ||
LastAction | long | ||
LastSpawn | long | ||
SpawnReady | bool | ||
Target | Serial | ||
TargetP | |||
XPMulti | int | ||
m_Loc | |||
m_Map | string | ||
m_MonsterID | int | ||
m_Serial | Serial | ||
m_SpawnLoc |
Метод | Описание | |
---|---|---|
AIStep ( |
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Attack ( |
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DropLoot ( |
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GenerateLoot ( ) : void | ||
Monster ( ) : System | ||
Monster ( Serial serial ) : System | ||
Monster ( int MonsterID ) : System | ||
TakeDamage ( |
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TakeDamage ( |
public AIStep ( |
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map | ||
target | ||
Результат | MyPathNode |
public Attack ( |
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player | ||
Результат | void |
public DropLoot ( |
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play | ||
Результат | void |
public TakeDamage ( |
||
player | ||
Результат | void |
public TakeDamage ( |
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player | ||
spell | script | |
Результат | void |