Метод | Описание | |
---|---|---|
CanConnect ( UnityEditor.Graphs fromSlot, UnityEditor.Graphs toSlot ) : bool | ||
Connect ( UnityEditor.Graphs fromSlot, UnityEditor.Graphs toSlot ) : UnityEditor.Graphs.Edge | ||
Create ( Wiring patch ) : |
||
GetEditor ( ) : |
||
Invalidate ( ) : void | ||
RemoveEdge ( UnityEditor.Graphs edge ) : void | ||
SyncWithPatch ( ) : void |
Метод | Описание | |
---|---|---|
ForceSyncNow ( ) : void | ||
Initialize ( Wiring patch ) : void |
public CanConnect ( UnityEditor.Graphs fromSlot, UnityEditor.Graphs toSlot ) : bool | ||
fromSlot | UnityEditor.Graphs | |
toSlot | UnityEditor.Graphs | |
Результат | bool |
public Connect ( UnityEditor.Graphs fromSlot, UnityEditor.Graphs toSlot ) : UnityEditor.Graphs.Edge | ||
fromSlot | UnityEditor.Graphs | |
toSlot | UnityEditor.Graphs | |
Результат | UnityEditor.Graphs.Edge |
static public Create ( Wiring patch ) : |
||
patch | Wiring | |
Результат |
public RemoveEdge ( UnityEditor.Graphs edge ) : void | ||
edge | UnityEditor.Graphs | |
Результат | void |