C# Класс Indiefreaks.Xna.Logic.Steering.Pursuit

Steering Behavior creating a force that tends to move the agent so it stays close to the target agent using a predicted velocity vector
Наследование: SteeringBehavior
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Открытые методы

Метод Описание
CanCompute ( ) : bool

Defines if the current steering behavior can execute or not.

Override this method to add a global condition to this behavior

Compute ( ) : void

Computes the current Steering Behavior

Pursuit ( )

Creates a new instance

Описание методов

CanCompute() публичный Метод

Defines if the current steering behavior can execute or not.
Override this method to add a global condition to this behavior
public CanCompute ( ) : bool
Результат bool

Compute() публичный Метод

Computes the current Steering Behavior
public Compute ( ) : void
Результат void

Pursuit() публичный Метод

Creates a new instance
public Pursuit ( )