Свойство | Тип | Описание | |
---|---|---|---|
mShip | SpriteObjects.Ship |
Метод | Описание | |
---|---|---|
Draw ( |
||
LocalAgent ( SpriteObjects ship ) : System | ||
altFire ( ) : void | ||
applyMovement ( ) : void | ||
fire ( ) : void | ||
loadShip ( Microsoft.Xna.Framework.Content.ContentManager cm, GraphicsDeviceManager graphics ) : void | ||
moveBack ( ) : void | ||
moveBack ( float amount ) : void | ||
moveForward ( ) : void | ||
moveForward ( float amount ) : void | ||
moveLeft ( ) : void | ||
moveLeft ( float amount ) : void | ||
moveRight ( ) : void | ||
moveRight ( float amount ) : void | ||
reset ( ) : void | ||
reset2 ( Vector2 spawnpoint ) : void | ||
stall ( ) : void | ||
updateShip ( |
Метод | Описание | |
---|---|---|
resetParams ( ) : void |
public Draw ( |
||
sBatch | ||
debugView | DebugViewXNA | |
projection | Matrix | |
view | Matrix | |
Результат | void |
public LocalAgent ( SpriteObjects ship ) : System | ||
ship | SpriteObjects | |
Результат | System |
public loadShip ( Microsoft.Xna.Framework.Content.ContentManager cm, GraphicsDeviceManager graphics ) : void | ||
cm | Microsoft.Xna.Framework.Content.ContentManager | |
graphics | GraphicsDeviceManager | |
Результат | void |
public moveForward ( float amount ) : void | ||
amount | float | |
Результат | void |
public reset2 ( Vector2 spawnpoint ) : void | ||
spawnpoint | Vector2 | |
Результат | void |
public updateShip ( |
||
gameTime | ||
_view | Matrix | |
Результат | void |