Свойство | Тип | Описание | |
---|---|---|---|
Camera | |||
Debug |
Метод | Описание | |
---|---|---|
Draw ( GameTime gameTime, StereoEye stereoEye, ICollection |
||
Gis ( Game Game ) : System | ||
Initialize ( ) : void | ||
Update ( GameTime gameTime ) : void | ||
UtmToLatLon ( double utmX, double utmY, string utmZone, double &longitude, double &latitude ) : void |
Метод | Описание | |
---|---|---|
Dispose ( bool disposing ) : void |
protected Dispose ( bool disposing ) : void | ||
disposing | bool | |
Результат | void |
public Draw ( GameTime gameTime, StereoEye stereoEye, ICollection |
||
gameTime | GameTime | |
stereoEye | StereoEye | |
layers | ICollection |
|
Результат | void |
public Update ( GameTime gameTime ) : void | ||
gameTime | GameTime | |
Результат | void |
public static UtmToLatLon ( double utmX, double utmY, string utmZone, double &longitude, double &latitude ) : void | ||
utmX | double | |
utmY | double | |
utmZone | string | |
longitude | double | |
latitude | double | |
Результат | void |
public GlobeCamera,Fusion.Engine.Graphics.GIS Camera | ||
Результат |