프로퍼티 | 타입 | 설명 | |
---|---|---|---|
Camera | |||
Debug |
메소드 | 설명 | |
---|---|---|
Draw ( GameTime gameTime, StereoEye stereoEye, ICollection |
||
Gis ( Game Game ) : System | ||
Initialize ( ) : void | ||
Update ( GameTime gameTime ) : void | ||
UtmToLatLon ( double utmX, double utmY, string utmZone, double &longitude, double &latitude ) : void |
메소드 | 설명 | |
---|---|---|
Dispose ( bool disposing ) : void |
public Draw ( GameTime gameTime, StereoEye stereoEye, ICollection |
||
gameTime | GameTime | |
stereoEye | StereoEye | |
layers | ICollection |
|
리턴 | void |
public static UtmToLatLon ( double utmX, double utmY, string utmZone, double &longitude, double &latitude ) : void | ||
utmX | double | |
utmY | double | |
utmZone | string | |
longitude | double | |
latitude | double | |
리턴 | void |