C# Класс Forge.Unity.BaseContainer

Наследование: UnityEngine.MonoBehaviour
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Защищенные свойства (Protected)

Свойство Тип Описание
_originalName string

Открытые методы

Метод Описание
UpdateName ( ) : void

Updates the name of the container so that it also reflects the name of the QueryableEntity.

Защищенные методы

Метод Описание
CreateGameObject ( IQueryableEntity entity, GameObject root ) : GameObject

Constructs a container GameObject for the given entity under the given root object.

InitializeRenderers ( GameObject containingObject, IQueryableEntity entity ) : void

Initializes renderers for any data that is currently contained within the given entity.

Описание методов

CreateGameObject() защищенный статический Метод

Constructs a container GameObject for the given entity under the given root object.
protected static CreateGameObject ( IQueryableEntity entity, GameObject root ) : GameObject
entity IQueryableEntity The entity to create a GameObject for
root UnityEngine.GameObject The root object to create the GameObject under
Результат UnityEngine.GameObject

InitializeRenderers() защищенный статический Метод

Initializes renderers for any data that is currently contained within the given entity.
protected static InitializeRenderers ( GameObject containingObject, IQueryableEntity entity ) : void
containingObject UnityEngine.GameObject The GameObject that contains the BaseContainer for the /// entity.
entity IQueryableEntity The entity to select data from.
Результат void

UpdateName() публичный Метод

Updates the name of the container so that it also reflects the name of the QueryableEntity.
public UpdateName ( ) : void
Результат void

Описание свойств

_originalName защищенное свойство

The original name of the GameObject.
protected string _originalName
Результат string