Метод | Описание | |
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Draw ( Camera2D camera, List |
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GetTile ( int x, int y ) : |
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MapLayer ( |
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MapLayer ( int width, int height ) : System | ||
SetTile ( int x, int y, |
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SetTile ( int x, int y, int tileIndex, int tileset ) : void |
public Draw ( Camera2D camera, List |
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camera | Camera2D | |
tilesets | List |
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Результат | void |
public MapLayer ( int width, int height ) : System | ||
width | int | |
height | int | |
Результат | System |
public SetTile ( int x, int y, |
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x | int | |
y | int | |
tile | ||
Результат | void |
public SetTile ( int x, int y, int tileIndex, int tileset ) : void | ||
x | int | |
y | int | |
tileIndex | int | |
tileset | int | |
Результат | void |