Метод | Описание | |
---|---|---|
Animation ( int frameCount, int frameWidth, int frameHeight, int xOffset, int yOffset, int framesPerSecond ) : System | ||
Clone ( ) : object | ||
Reset ( ) : void | ||
Update ( |
Метод | Описание | |
---|---|---|
Animation ( |
public Animation ( int frameCount, int frameWidth, int frameHeight, int xOffset, int yOffset, int framesPerSecond ) : System | ||
frameCount | int | |
frameWidth | int | |
frameHeight | int | |
xOffset | int | |
yOffset | int | |
framesPerSecond | int | |
Результат | System |
public Update ( |
||
gameTime | ||
Результат | void |