Свойство | Тип | Описание | |
---|---|---|---|
Clients | ClientCollection | ||
GameManager | |||
Maps | string>.Dictionary | ||
SelectedMapMd5 | string |
Метод | Описание | |
---|---|---|
EndClientConnection ( string reason ) : void | ||
SendBombPlacing ( ) : void | ||
SendHasMap ( ) : void | ||
SendIsReady ( bool value = true ) : void | ||
SendMapSelection ( string md5 ) : void | ||
SendMovement ( byte direction ) : void | ||
SendWantToStartGame ( ) : void | ||
SetGameManager ( GameManager gameManager ) : void | ||
StartClientConnection ( string ip, string port ) : void | ||
TryToConnect ( string ip, string port ) : void | ||
Update ( ) : void |
Метод | Описание | |
---|---|---|
CheckNewServerMessages ( ) : void | ||
DataProcessing ( byte type, |
||
GameServer ( ) : System.Collections.Generic | ||
MessagePooling ( ) : void | ||
SendCredentials ( ) : void | ||
SendNeedMap ( ) : void |
public EndClientConnection ( string reason ) : void | ||
reason | string | |
Результат | void |
public SendIsReady ( bool value = true ) : void | ||
value | bool | |
Результат | void |
public SendMapSelection ( string md5 ) : void | ||
md5 | string | |
Результат | void |
public SendMovement ( byte direction ) : void | ||
direction | byte | |
Результат | void |
public SetGameManager ( GameManager gameManager ) : void | ||
gameManager | GameManager | |
Результат | void |
public StartClientConnection ( string ip, string port ) : void | ||
ip | string | |
port | string | |
Результат | void |
public TryToConnect ( string ip, string port ) : void | ||
ip | string | |
port | string | |
Результат | void |
public NetworkGameManager,FBClient.Network GameManager | ||
Результат |