Свойство | Тип | Описание | |
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Component |
Метод | Описание | |
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ComponentEditor ( ) : System | ||
RestoreNameEditPosition ( ) : void | ||
SaveNameEditPosition ( ) : void | ||
SetComponent ( |
Sets a new component on this editor - and updates parameters
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Метод | Описание | |
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Dispose ( bool disposing ) : void |
Clean up any resources being used.
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Метод | Описание | |
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InitializeComponent ( ) : void |
Required method for Designer support - do not modify the contents of this method with the code editor.
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OnComponentChanged ( ) : void | ||
UpdateComponent ( ) : void | ||
UpdateComponent ( bool updateCallback ) : void | ||
UpdateSemantics ( ) : void |
Updates available semantics
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UpdateShaderProfiles ( ) : void |
Updates available shader profiles when shader type is exclusive
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componentFunctionCode_TextChanged ( object sender, |
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componentNameBox_TextChanged ( object sender, |
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componentParameterInputs_ParametersChanged ( object sender, |
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componentParameterOutputs_ParametersChanged ( object sender, |
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componentSelectionBox_SelectedIndexChanged ( object sender, |
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pixelShaderCheckbox_CheckedChanged ( object sender, |
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pixelShaderProfileSelector_SelectedIndexChanged ( object sender, |
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vertexShaderCheckbox_CheckedChanged ( object sender, |
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vertexShaderProfileSelector_SelectedIndexChanged ( object sender, |
protected Dispose ( bool disposing ) : void | ||
disposing | bool | true if managed resources should be disposed; otherwise, false. |
Результат | void |
public SetComponent ( |
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component | The component to set | |
Результат | void |