Метод | Описание | |
---|---|---|
CarnivoreAI ( ILivingObject ob, int playerID ) : System |
Метод | Описание | |
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GetNewOrCurrentAssignment ( ActionPriority priority ) : IAssignment |
Метод | Описание | |
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CarnivoreAI ( SaveGameContext ctx ) : System |
public CarnivoreAI ( ILivingObject ob, int playerID ) : System | ||
ob | ILivingObject | |
playerID | int | |
Результат | System |
protected GetNewOrCurrentAssignment ( ActionPriority priority ) : IAssignment | ||
priority | ActionPriority | |
Результат | IAssignment |