Method | Description | |
---|---|---|
CarnivoreAI ( ILivingObject ob, int playerID ) : System |
Method | Description | |
---|---|---|
GetNewOrCurrentAssignment ( ActionPriority priority ) : IAssignment |
Method | Description | |
---|---|---|
CarnivoreAI ( SaveGameContext ctx ) : System |
public CarnivoreAI ( ILivingObject ob, int playerID ) : System | ||
ob | ILivingObject | |
playerID | int | |
return | System |
protected GetNewOrCurrentAssignment ( ActionPriority priority ) : IAssignment | ||
priority | ActionPriority | |
return | IAssignment |