Свойство | Тип | Описание | |
---|---|---|---|
ComputeTimes | string>.Dictionary | ||
PreferredProperties | List |
||
PropertiesToIgnore | List |
Свойство | Тип | Описание | |
---|---|---|---|
AddIndentString | void | ||
Flush | void | ||
Write | void | ||
Write | void | ||
WriteLine | void | ||
WriteLine | void | ||
WriteLine | void |
Метод | Описание | |
---|---|---|
Analyze ( object toAnalyze = null, bool analyzeHandle = true, bool recursiveCheck = true ) : void | ||
Dispose ( ) : void | ||
GameObjectDiagnosis ( GameObject obj, |
Метод | Описание | |
---|---|---|
AddIndentString ( ) : void | ||
Flush ( ) : void | ||
Write ( object obj ) : void | ||
Write ( string format ) : void | ||
WriteLine ( ) : void | ||
WriteLine ( object obj ) : void | ||
WriteLine ( string format ) : void |
public Analyze ( object toAnalyze = null, bool analyzeHandle = true, bool recursiveCheck = true ) : void | ||
toAnalyze | object | |
analyzeHandle | bool | |
recursiveCheck | bool | |
Результат | void |
public GameObjectDiagnosis ( GameObject obj, |
||
obj | GameObject | |
writer | ||
fileLocation | string | |
Результат | System |
public static List |
||
Результат | List |