Свойство | Тип | Описание | |
---|---|---|---|
playedFinished | System.Boolean |
Метод | Описание | |
---|---|---|
LapCounter ( AudioPlayer audioPlayer ) : System | ||
clearState ( ) : void | ||
isMessageStillValid ( String eventSubType, |
Метод | Описание | |
---|---|---|
triggerInternal ( |
Метод | Описание | |
---|---|---|
playPreLightsMessage ( |
public LapCounter ( AudioPlayer audioPlayer ) : System | ||
audioPlayer | AudioPlayer | |
Результат | System |
public isMessageStillValid ( String eventSubType, |
||
eventSubType | String | |
currentGameState | ||
validationData | Object>.Dictionary | |
Результат | bool |
protected triggerInternal ( |
||
previousGameState | ||
currentGameState | ||
Результат | void |