Метод | Описание | |
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Clear ( ) : void | ||
Graphic3d_BufferRange ( ) : System | ||
Graphic3d_BufferRange ( |
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Graphic3d_BufferRange ( int theStart, int theLength ) : System | ||
IsEmpty ( ) : bool | ||
Unite ( |
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Upper ( ) : int |
public Graphic3d_BufferRange ( |
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parameter1 | ||
Результат | System |
public Graphic3d_BufferRange ( int theStart, int theLength ) : System | ||
theStart | int | |
theLength | int | |
Результат | System |
public Unite ( |
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theRange | ||
Результат | void |