C# Класс CSharpGL.UpdatingRecord

Records time when is a property is updated and uploaded.
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Открытые методы

Метод Описание
CancelMark ( ) : void

Mark a property as uploaded(thus not need to upload it to OpenGL again).

IsMarked ( ) : bool

Indicates whether a property is needed to be uploaded to OpenGL.

Mark ( ) : void

Mark a property as updated(thus needs to be uploaded to OpenGL).

ToString ( ) : string

Sets a new value to specified filed and mark the property.

UpdatingRecord ( bool marking = false ) : System

Records time when is a property is updated and uploaded.

Описание методов

CancelMark() публичный Метод

Mark a property as uploaded(thus not need to upload it to OpenGL again).
public CancelMark ( ) : void
Результат void

IsMarked() публичный Метод

Indicates whether a property is needed to be uploaded to OpenGL.
public IsMarked ( ) : bool
Результат bool

Mark() публичный Метод

Mark a property as updated(thus needs to be uploaded to OpenGL).
public Mark ( ) : void
Результат void

ToString() публичный Метод

Sets a new value to specified filed and mark the property.
public ToString ( ) : string
Результат string

UpdatingRecord() публичный Метод

Records time when is a property is updated and uploaded.
public UpdatingRecord ( bool marking = false ) : System
marking bool mark as initial state.
Результат System