Метод | Описание | |
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CancelMark ( ) : void |
Mark a property as uploaded(thus not need to upload it to OpenGL again).
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IsMarked ( ) : bool |
Indicates whether a property is needed to be uploaded to OpenGL.
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Mark ( ) : void |
Mark a property as updated(thus needs to be uploaded to OpenGL).
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ToString ( ) : string |
Sets a new value to specified filed and mark the property.
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UpdatingRecord ( bool marking = false ) : System |
Records time when is a property is updated and uploaded.
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public UpdatingRecord ( bool marking = false ) : System | ||
marking | bool | mark as initial state. |
Результат | System |