C# 클래스 CSharpGL.UpdatingRecord

Records time when is a property is updated and uploaded.
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공개 메소드들

메소드 설명
CancelMark ( ) : void

Mark a property as uploaded(thus not need to upload it to OpenGL again).

IsMarked ( ) : bool

Indicates whether a property is needed to be uploaded to OpenGL.

Mark ( ) : void

Mark a property as updated(thus needs to be uploaded to OpenGL).

ToString ( ) : string

Sets a new value to specified filed and mark the property.

UpdatingRecord ( bool marking = false ) : System

Records time when is a property is updated and uploaded.

메소드 상세

CancelMark() 공개 메소드

Mark a property as uploaded(thus not need to upload it to OpenGL again).
public CancelMark ( ) : void
리턴 void

IsMarked() 공개 메소드

Indicates whether a property is needed to be uploaded to OpenGL.
public IsMarked ( ) : bool
리턴 bool

Mark() 공개 메소드

Mark a property as updated(thus needs to be uploaded to OpenGL).
public Mark ( ) : void
리턴 void

ToString() 공개 메소드

Sets a new value to specified filed and mark the property.
public ToString ( ) : string
리턴 string

UpdatingRecord() 공개 메소드

Records time when is a property is updated and uploaded.
public UpdatingRecord ( bool marking = false ) : System
marking bool mark as initial state.
리턴 System