Свойство | Тип | Описание | |
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Aircrafts | List |
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Infantries | List |
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Lighting | Lighting | ||
MiscSections | List |
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Overlays | List |
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Smudges | List |
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Structures | List |
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Terrains | List |
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Tiles | TileLayer | ||
Units | List |
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Waypoints | List |
Метод | Описание | |
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Initialize ( ) : void | ||
MapFile ( Stream baseStream, string filename = "" ) : System |
Constructor.
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MapFile ( Stream baseStream, string filename, int offset, long length, bool isBuffered = true ) : System |
Метод | Описание | |
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ReadAircraft ( ) : void |
Reads the aircraft.
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ReadInfantry ( ) : void |
Reads the infantry.
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ReadOverlay ( ) : void |
Reads the overlay.
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ReadSmudges ( ) : void |
Reads the smudges.
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ReadStructures ( ) : void |
Reads the structures.
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ReadTerrain ( ) : void |
Reads the terrain.
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ReadTiles ( ) : void |
Reads the tiles.
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ReadUnits ( ) : void |
Reads the units.
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ReadWaypoints ( ) : void |
public MapFile ( Stream baseStream, string filename = "" ) : System | ||
baseStream | Stream | The base stream. |
filename | string | |
Результат | System |
public MapFile ( Stream baseStream, string filename, int offset, long length, bool isBuffered = true ) : System | ||
baseStream | Stream | |
filename | string | |
offset | int | |
length | long | |
isBuffered | bool | |
Результат | System |