C# Класс BusinessLogic.Tests.UnitTests.LogicTests.PlayedGamesTests.PlayedGameSaverTests.CreatePlayedGameTests

Наследование: PlayedGameSaverTestBase
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Приватные методы

Метод Описание
CreateValidNewlyCompletedGame ( ) : NewlyCompletedGame
ItChecksSecurityOnTheGameDefinitionId ( ) : void
ItChecksSecurityOnThePlayerId ( ) : void
ItCreatesAnApplicationLinkageForEachSpecifiedApplicationLinkage ( ) : void
ItCreatesAnApplicationLinkageForNemeStats ( ) : void
ItRecalculatesTheChampionForTheGameButDoesntClearTheExistingChampion ( ) : void
ItRecalculatesTheNemesisOfEveryPlayerInTheGame ( ) : void
ItRecordsAGamePlayedEvent ( ) : void
ItSavesAPlayedGameIfThereIsAGameDefinition ( ) : void
ItSetsNemePointsForEachPlayerGameResult ( ) : void
ItSetsTheGamingGroupIdToThatOfTheUser ( ) : void
It_Checks_If_The_Entity_Has_Already_Been_Synced_From_An_External_Source ( ) : void
It_Doesnt_Bother_Validating_The_Gaming_Group_If_It_Matches_The_Current_Users ( ) : void
It_Doesnt_Bother_Validating_The_Gaming_Group_If_It_Wasnt_Explicitly_Set ( ) : void
It_Send_PlayedGameCreatedEvent ( ) : void
It_Sets_The_WinnerType_To_Player_Win_If_There_Was_At_Least_One_Winner_And_One_Loser ( ) : void
It_Sets_The_WinnerType_To_Team_Loss_If_All_Players_Lost ( ) : void
It_Sets_The_WinnerType_To_Team_Win_If_All_Players_Won ( ) : void
It_Validates_The_User_Has_Access_To_The_Specified_Gaming_Group_Id ( ) : void
SetUp ( ) : void