Метод | Описание | |
---|---|---|
Draw ( ) : void | ||
Initialize ( GameMain gameMain, string &reason ) : bool | ||
MouseDown ( int x, int y ) : bool | ||
MouseHover ( int x, int y, float frameDeltaTime ) : bool | ||
MouseUp ( int x, int y ) : bool | ||
SetCurrentPlayerInfo ( int whichPlayer, |
Метод | Описание | |
---|---|---|
RefreshRaceDescription ( ) : void | ||
RefreshRaceLabels ( ) : void |
public Initialize ( GameMain gameMain, string &reason ) : bool | ||
gameMain | GameMain | |
reason | string | |
Результат | bool |
public MouseHover ( int x, int y, float frameDeltaTime ) : bool | ||
x | int | |
y | int | |
frameDeltaTime | float | |
Результат | bool |
public SetCurrentPlayerInfo ( int whichPlayer, |
||
whichPlayer | int | |
race | ||
color | Color | |
Результат | void |