Метод | Описание | |
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BuildPacket ( byte command ) : byte[] | ||
RealmServer ( |
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ThreadFunction ( ) : void |
Метод | Описание | |
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CharacterList ( byte type, List |
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DispatchPacket ( byte type ) : PacketHandler | ||
GameCreate ( byte type, List |
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GameJoin ( byte type, List |
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LoginRealm ( byte type, List |
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LoginResult ( byte type, List |
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VoidRequest ( byte type, List |
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getMcpPacket ( NetworkStream &mcpStream, List |
public BuildPacket ( byte command ) : byte[] | ||
command | byte | |
Результат | byte[] |
protected CharacterList ( byte type, List |
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type | byte | |
data | List |
|
Результат | void |
protected DispatchPacket ( byte type ) : PacketHandler | ||
type | byte | |
Результат | PacketHandler |
protected GameCreate ( byte type, List |
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type | byte | |
data | List |
|
Результат | void |
protected GameJoin ( byte type, List |
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type | byte | |
data | List |
|
Результат | void |
protected LoginRealm ( byte type, List |
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type | byte | |
data | List |
|
Результат | void |
protected LoginResult ( byte type, List |
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type | byte | |
data | List |
|
Результат | void |
public RealmServer ( |
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cb | ||
Результат | System |
protected VoidRequest ( byte type, List |
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type | byte | |
data | List |
|
Результат | void |
protected getMcpPacket ( NetworkStream &mcpStream, List |
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mcpStream | NetworkStream | |
mcpBuffer | List |
|
data | List |
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Результат | bool |