Метод | Описание | |
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CCRepeatForever ( |
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initWithAction ( |
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isDone ( ) : bool | ||
reverse ( ) : |
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startWithTarget ( System aTarget ) : void | ||
step ( float dt ) : void |
Метод | Описание | |
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copyImpl ( ) : CCAction |
public CCRepeatForever ( |
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action | ||
Результат | UnityEngine |
public initWithAction ( |
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action | ||
Результат | void |
public startWithTarget ( System aTarget ) : void | ||
aTarget | System | |
Результат | void |