Метод | Описание | |
---|---|---|
GLESFBORenderTexture ( Axiom.RenderSystems.OpenGLES.GLESFBORTTManager manager, string name, |
||
SwapBuffers ( bool waitForVSync ) : void | ||
this ( string attribute ) : object |
public GLESFBORenderTexture ( Axiom.RenderSystems.OpenGLES.GLESFBORTTManager manager, string name, |
||
manager | Axiom.RenderSystems.OpenGLES.GLESFBORTTManager | |
name | string | |
target | ||
writeGamma | bool | |
fsaa | int | |
Результат | System |
public SwapBuffers ( bool waitForVSync ) : void | ||
waitForVSync | bool | |
Результат | void |