메소드 | 설명 | |
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GLESFBORenderTexture ( Axiom.RenderSystems.OpenGLES.GLESFBORTTManager manager, string name, |
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SwapBuffers ( bool waitForVSync ) : void | ||
this ( string attribute ) : object |
public GLESFBORenderTexture ( Axiom.RenderSystems.OpenGLES.GLESFBORTTManager manager, string name, |
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manager | Axiom.RenderSystems.OpenGLES.GLESFBORTTManager | |
name | string | |
target | ||
writeGamma | bool | |
fsaa | int | |
리턴 | System |