C# Класс Antlr4.Runtime.Atn.LexerATNSimulator.SimState

When we hit an accept state in either the DFA or the ATN, we have to notify the character stream to start buffering characters via Antlr4.Runtime.IIntStream.Mark() and record the current state. The current sim state includes the current index into the input, the current line, and current character position in that line. Note that the Lexer is tracking the starting line and characterization of the token. These variables track the "state" of the simulator when it hits an accept state.

We track these variables separately for the DFA and ATN simulation because the DFA simulation often has to fail over to the ATN simulation. If the ATN simulation fails, we need the DFA to fall back to its previously accepted state, if any. If the ATN succeeds, then the ATN does the accept and the DFA simulator that invoked it can simply return the predicted token type.

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Защищенные свойства (Protected)

Свойство Тип Описание
charPos int
dfaState Antlr4.Runtime.Dfa.DFAState
index int
line int

Защищенные методы

Метод Описание
Reset ( ) : void

Описание методов

Reset() защищенный метод

protected Reset ( ) : void
Результат void

Описание свойств

charPos защищенное свойство

protected int charPos
Результат int

dfaState защищенное свойство

protected DFAState,Antlr4.Runtime.Dfa dfaState
Результат Antlr4.Runtime.Dfa.DFAState

index защищенное свойство

protected int index
Результат int

line защищенное свойство

protected int line
Результат int